Batch Import Convert
$5+
$5+
https://schema.org/InStock
usd
Obaida
3DSMax Script for Importing Selected Type Files from Folder +Subfolders
and Save them as Max Files +Version , with Option to Garbing Viewport Preview .
NOTES :
- When Importing Files the Default Import Setting will be Used , to change this settings do 1 normal import , All changes will be used as Default by the Script .
- New Folder "Max" will be created in converted folder containing the max files .
- "All" in Import List is for all Listed Types .
- Before using the Script to Import and Convert Multi files, Convert 1 file manually to make sure that 3dsmax can import this files without any issue .
UPDATE v.2 :
- Multi Functionality : Import/Export | Import/Save as | Open/Export | Open/Save as
- You can open Max/Mat Files and save them to Older Version .
- Option to Run MS/MSE Scripts (You can Change the Order) Before Output Process .
UPDATE v.2.1 :
- Some Fixes and Improvement .
- Saving Material Libraries to Lower Version Fixed .
TO DO THAT:
- Open Higher Max Version and Run the Script .
- Add Matlibs Path and Do Convert (Input: Open-MAT , Output: Save Max - Lower Version) .
- Open Lower Max Version and Run the Script .
- Add Matlibs Path and Do Convert (Input: Open-MAX , Output: Save Mat - Current Version) .
UPDATE v.2.2 :
- Add Checkbox to convert poly objects to mesh when using max 2021+ and saving max files to previous versions .
*This Task is important to avoid vertex distortion .
UPDATE v.2.3 :
- The Checkbox will Convert Chamfer Modifier to mesh when using max 2021+ and saving max files to previous versions .
*This Task is important to avoid Max Crash .
UPDATE v.2.4 :
- Fix [Convert"] button not activate when selecting specific import Type (Thanks to "Yassine DADEN" for feedback) .
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