Object's Normal Fix

$10
$10
Obaida
1 rating

* Previously Known as "Shape Normal Fix"

3ds Max Scripts to fix the Normal of selected shapes (Extrude Direction) .

Consist of 2 Scripts : 1 for Manual Fix and the Second for Auto Fix .

- Select Shapes to Fix .

- Run the First Script .

- One Left Click on any Surface to get the Normal from it , then Right Click to Exit .

Or Use the Second Script to  Auto Fix Shapes Orientation .

* If you have 3d Curved Shape its better to use the First Script to do Manual Fix .

- Add Macros and its Now Compatible with 3dsMax 2022 .

How to Install :
- Drop the Downloaded file to any Max Viewport or Run it from Scripting Menu/Run Script

- You will find 2 Scripts (Shapes Normal Fix , Shapes Normal Fix - Auto)

in Category _My Scripts_ .

- UPDATE 2.4 :

  • Errors when Working with Line Shapes - Fixed .

- UPDATE 2.3 :

  • Errors when Adding the Macros to RightClick Menu - Fixed .

- UPDATE 2.2 :

  • The Script now work in 3 Modes :
  1. Auto Mode : will Auto Fix the Transform of the object .
  2. By Face : Similar to Previous Manual Fix but now will use the normal of picked face .
  3. By 4 Points : First 2 Points for X-Axis , 3 and 4 for Y-Axis (Order of the Points will Determine the Axis Direction) .

- Each one of this Modes has Separate MacroScript , and there is another macro (Can be Used as Toolbar Button) contain the 3 Modes Together , (+Shift and +Control) .

NOTES :

  • Installing this Update will Automatically Remove the Old Ones .
  • You Need to Add the Macros Manually to Quad Menu or Toolbar .

- UPDATE 2.1 :

  • Improved  Fixed Shapes Transform Matrix (Now its 100% Correct) .

- UPDATE v2 :

  • Shapes Normal Fix Undo Lead to Max Crash , FIXED.
  • Add Geo Normal Fix Script , (Similar to Manual Shapes Normal Fix But for Geometries) .

- UPDATE 1 :

  • Keep Fixed Shapes Interpolation .
  • Make the Macros Visible/Enabled When the Selection Contains Shapes .



I want this!

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