Box From Vertices
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usd
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Simple 3ds Max Script to Create Box from Selected Vertices (You can use it as snap reference)
The Box Rotation Depends on the Current Coordinate System :
- Local , Parent , Node.Transform (Pick) , Other than that it'll use the view system .
- it works with (Poly , Mesh) Objects or Modifiers , and shapes (will be Converted to Editable Spline) .
The Created Box Name will be "Box_Helper" placed in Layer Called "Snap_Helpers" .
- Add Macro to the Script , and Working on Max 2022 .
Size
5.65 KB
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